Human-Centered Computing PhD Student
Aaron is a second-year Human-Centered Computing Ph.D. student. He received his bachelor’s degree in Gaming, Interactive Media, Mobile Technology from Boise State University in 2019. During his undergraduate studies, Aaron immersed himself in virtual reality (VR), accessibility, and user experience (UX). His desire to deepen his knowledge and conduct research in these specific areas led him to pursue a Ph.D. at Clemson University.
Aaron’s current research interests lie in VR, human-computer interaction (HCI), and accessibility. His primary research interest focuses on exploring VR as a medium for making games more accessible for people who are blind or visually impaired. Aaron’s secondary research interest is in using VR to conduct user research. Finally, Aaron is also interested in whether immersive VR simulations have the potential for causing unintended consequences –positive, negative, or neutral – in users.