Research for Social Good: Games and Other Media

Games and other media, such as virtual reality (VR) can serve as a source of entertainment; however, this may not hold true for all people. Our research focuses on examining the factors that may limit or deny people from fully engaging in games and other media and how such factors can be improved to make […]
Implementing ‘The Enclosing Dark’: A VR Auditory Adventure

ABSTRACT Video games rely heavily on visual information ,making them largely inaccessible to blind or visually impaired (BVI) individuals. To address this barrier, we explored what an accessible video game for a BVI player would look like. Through the design process of The Enclosing Dark, an immersive virtual reality (VR) auditory adventure game, we found […]